I'm using the latest Windows version. Not the beta.
When using page down to scroll down through a project in the editor, the cursor ends up towards the center of the page. That's fine as I'd have to adjust the cursor to make edits anyway.
However, using page down to jump to the next page with the cursor in that position jumps a line or two too far, moving a line or two beyond the line that was at the bottom of the screen.
I have to move the cursor all the way to the top of the screen, and then use the up arrow to adjust it to get to the line that should have been at the top of the screen after moving down a page.
It makes reading through something in the editor for editing purposes using page down to scroll through it kind of a pain.
The same problem occurs in the fullscreen editor. I'm constantly having to readjust the page to continue reading from where the previous page ended because it jumps too far.
Is there a way to fix this?
EDIT: I did find a sort of workaround, tapping the up key a couple of times after I move down a page keeps it from jumping down too far, but it would still be better if I didn't have to make adjustments like that to scroll through a project with page down.
I need to disable typewriter mode when reading through an edit, but couldn't figure out how as fullscreen is separate from the standard editor, so disabling it in one does not disable it in the other. Thus I couldn't use the context menus in the task bar to do it. It's great for writing and a feature I like a lot, but terrible for editing or reading through existing text.
Took me a bit to figure out how, because it's not clear that the hotkey commands are a sequence and not separate commands.
It's ctrl+g and then ctrl+t.
Sequence command hotkey notations could use an edit to make this clearer.
Honestly the GUI could use a bit of an overhaul, it's not unusable, but does seem needlessly complicated at times.
I like this program more than any other text editor I've ever had, but it is a bit of a journey figuring out some of the functions and how things work. It has a pretty big learning curve, but I am figuring things out as I go.