Scrivener for iOS is now available for sale on the App Store. At the time of writing, it is not yet showing up in searches on the App Store, as it can take several hours for Apple's records to update. However, you can find it by following this link:
Next week, I shall—at long last—be submitting Scrivener for iOS to Apple’s TestFlight beta-testing program. It has spent the past month in alpha-testing in-house (I am writing this blog post in Scrivener on my brand new iPad Pro 9.7”, in fact), and we’re now ready to open up testing to a slightly larger group. We’ve had a lot of users emailing us asking if they can beta-test, so in order to be entirely open, I thought I’d explain how we are going to approach the beta-testing process.
I know we’ve been quiet about the iOS version recently, and some users have been wondering if it’s still in development. After all the problems we’ve had with it, I took over development myself last year and rewrote it from the ground up. I had originally planned not to develop it myself so that I didn’t have to divide my time between the Mac and iOS versions, but in the event, coding our iOS version turned out to be a lot of fun, especially with the introduction of the iPad Pro. Adapting Scrivener for iOS felt like going back to the beginning and remembering why I built Scrivener in the first place.
UPDATE 20/03/13: Scrivener is now back up for sale on the Mac App Store, and runs fine on 10.6.8. Thanks to all our Mac App Store users who have been very understanding about the issues we faced.